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  Topic: Vox Day: Alpha Fail., Rich veins of untapped Tard< Next Oldest | Next Newest >  
Richardthughes



Posts: 11172
Joined: Jan. 2006

(Permalink) Posted: Aug. 21 2008,23:00   

Vox occasionally self proclaims himself an expert in AI.

Here's what players of his games think:

http://www.mobygames.com/game/windows/rebel-moon-rising/mobyrank

and

http://www.somethingawful.com/d/game-reviews/war-heaven.php

Quote
...They are equipped with deadly weapons (sticks) and advanced artificial intelligence so complex that they are capable of either walking towards you OR walking away. Sometimes the enemies choose to run in place or get stuck in doorways, but this is probably just part of God's master plan (I assume). Occasionally enemies will disappear too, which is definitely an added bonus that kept me "on my toes." The game designers also opted to throw in more "difficult" versions of the same enemy. The difference between a normal badguy and its more difficult brother is their skin hue, and the fact that it takes three minutes of holding down the "attack" key to kill the difficult guy, as opposed to the normal two. After playing this game for many hours, I have discovered the optimal attack plan, which you should follow when encountering any kind of enemy in this game:

1) Approach opponent by walking towards it in a straight line. They will do the same.
2) Hold down the "attack" key.*
3) Wait until enemy dies or game crashes.
4) Repeat instructions until everything on map is dead.

* Advanced tactic (for experienced players only): try moving to the right occasionally. It doesn't really help, but you end up a little bit to the right of where you originally were.


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  1180 replies since July 31 2008,17:11 < Next Oldest | Next Newest >  

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